the human element of cyber

Cyber safety that builds protective instinct

Phishy and Dodgy - the cyber safety platform designed to build genuine threat instincts, delivering measurable behaviour change. Compliance-ready for business, curriculum-aligned for education.

Phishy or Not? and Dodgy or Not? game on iPhone and iPad

Scams cost the world over $1 trillion last year. At work and at home. We've had cyber safety awareness for decades. The losses keep rising.

Knowing the threat isn't the same as having instinct.

instinct is built

The Cyber Safety Game

Different audiences. Different risks. Every format.
One powerful platform
Employee
For Your Employees
Cyber safety your people actually do
Simulations test the click. Modules tick the box. Neither builds instinct. We replace both.

One contract, No IT project. Live in days.

Built for AI-era threats, across every channel.
and the instinct goes home.
Kids using mobile phone
For Your Students
Cyber safety students ask to play again
Students face real scenarios — scams, unwanted contact, misinformation.

They learn to name the signs.
Curriculum-aligned. Fits your school day.

and the instinct goes home.
Older man
For Your Community
Cyber safety that reaches the people simulations never will
We're a social enterprise because cyber safety got personal.

Business subscriptions make subsidised school and free community access possible.

and it gets to the people who need it most.

Pilots train on simulators. The skill transfers.

That is why The Cyber Safety Game works.

Instinct is measurable.

What we measure. Why it matters.

We measure four things that actually predict protection. Not clicks. Not completions. The four dimensions of whether someone is genuinely prepared.

The four Cs we track:

Competence
Can you spot the scam? We measure detection ability against The Signs — the behavioural signals that give social engineering away. This is what recognition actually looks like.
Confidence
Overconfidence makes people stop looking. Underconfidence makes them doubt what they see. We measure both.
Change
Does the instinct build? We track competence and confidence over time. Not what someone does once. What they do when it counts.
Calibration
Confidence without competence means people stop looking. Competence without confidence means people don't trust what they see. Calibration measures the relationship between the two.

Contextual critical thinking applied to social engineering. That's the instinct.

Play it before you live it.

Phishy or Not? user stats
Phishy or Not? user analytics

Hear from our clients

"Phishy or Not? transformed our approach to cyber safety training... it's a cultural shift in how we approach online security.”
Toll logo
Chief Info. Security Officer
Toll Global Express
"Dodgy or Not? proved to be a highly effective tool in strengthening the human firewall against cyber threats. Interestingly it was the language that resonated and created a safe way to talk about scams, almost instantly becoming part of the everyday vernacular.”
NSW Government logo
Director Design and Delivery
Transport for NSW
"Dodgy or Not? was a no-brainer for us. Cost-effective cyber training that doesn't put you to sleep? Sign us up! Our members are buzzing about it - the music is proving to be a real memory trigger.”
AICWA logo
Chief Executive Officer
AICWA
"The aunties were really so happy with today; they loved playing the game. They had been feeling anxious about technology worrying that everything is a scam (!). So today really settled them and they left feeling really good and keen to play more!
Literacy for Life logo
Campaign Project Officer
Literacy for Life Foundation
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Latest News

January 22, 2026
The Scams Hitting Businesses in 2026
The scams hitting your business this year and what to watch out for
November 11, 2025
Phishy or Not? The fix for broken phishing training
Phishy or Not? The fix for broken phishing training
August 24, 2025
Why cyber safety training fails. And how we fix it.
Why traditional cyber training fails (and makes things worse) and how we fix it.
Ready to change the game?

Book a twenty-minute walkthrough. We will show you the game, answer your procurement questions, and help you choose the right licence for your school.